3d model of red wine bottle.
Model is completely textured.
It contains standard 3ds max materials and
high-res textures 2048*2048 pix size.
Displacement channels maps are 16-bit grayscale
(Mental Ray and Vray renders adapted).
UVW coordinates of object are unwrapped
and edited carefully (separated by materials).
Original format is .max (3dsmax2008).
ZIP-archive of original format contains 3 scenes with
materials for Scanline, Mental Ray and Vray renders.
None-original formats (none-MAX) does not
provide some features of materials such as:
- Transparent 3dsMax raytrace materials;
- Mental Ray and Vray shaders;
- Blend material;
- Displacement map (additional to Bump).
All textures saved.
Preview Images were obtained using
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