| Model of tree based on clip (transparent) maps - excelent for architectural visualisation. Best for distant shots, but looks good enough for medium distance too. LWO(6) All you have to do is to load object from scene without light sources. All settings will be loaded automatically. If you want to modify colour or density of leaves, you have to replace bitmaps: for color and for transparency. If you want to make an animation with leaves growing or changing colour, you have to make a sequence of growing / changing colour leaves (bitmaps for colour and transparency) and then replace this sequence with image maps. MAX(5) 3DS Transparency of branches based on alpha maps. You can modify and replace them. Excelent for architectural visualization. If you want to make an animation with leaves growing or changing colour, you have to make a sequence of growing / changing colour leaves (bitmaps for colour and transparency) and then replace this sequence with image maps. |