Lamp ships in two levels of detail: high poly for close-up work, and a lower poly, optimized version for use as part of a larger scene. The optimized version has minimal loss of quality, noticeable only at larger sizes.
70,307 polys/35,219 verts
16,350 polys/8,215 verts
Zip files include four fully tileable textures which are completely interchangeable and may be applied as you wish. Also includes a separate image for use as a reflection map (not HDRI). Please see the Read Me file for specific information about material properties and textures.
Note to .3ds users: Due to differences in the way 3D programs handle material properties, you may need to adjust materials and reapply textures. I have included a read me file for your convenience that details the original materials settings used in LightWave.