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Mar 3, 2007
The geometry can be be modified easily because the deformation is created by a procedural texture.
The texture itself is created with a gradient to simply change the snow level. The snow is procedural too and the rock is a JPG.
The clouds are created with atmospheric apparatures - no plugins needed.
The sky is parametric too.
The density of the mesh is regulated by a mesh smooth modifier.
Click on 'Redfox1980' above to see my other models!