This is a ship designed with the transportation of materials or other ships in mind. It also can easily serve the purpose of a cruiser, flag ship, or a quick prop in a scene. The poly count is great for quick renders since no subserfing is used.
Two textures are provided, a panel texture that is tile-able, as well as its normal map. NOTE: The materials shown are not already on the mesh. Similar results can be achieved by procedurally mapping the provided textures onto the mesh. Alternatively, the mesh can be UV unwrapped.
For best render results Ambiant Occlusion is recommended to bring out the tiling details.
For animations, the guns and side shielding should be separated and rigged.