Rigged male hand model with left and right hands for V-Ray for Maya 2011 and above and Max 2010 and above. VRay blend material combines FastSSS2 shader with Fresnel reflectivity for maximum realism. Displacement mapped for detail and you can use lower res mesh in games with included non-SSS based diffuse map. Perfect non-overlapping UVs. Dual-quaternion skinning for best bending. All joints are consistently oriented for easy posing. Maya version has wire-controllers so you can grab and rotate them all at once to make a fist.