Detailed and realistic male head.
This model is suitable for use in advertising, design
visualisation, film, game cut scenes, etc.
No compositing used for presentation images.
Originaly created in Zbrush.
Scene in 3ds max is set to mm.
Required plugin is Vray 2.4.
Head height is 250 mm.
Max scene includes low (14800 poly) and high
(237000 poly) versions.
Zbrush head consist of 6 subdivivision levels, from 3704
poly, to 3800000 poly.
Hair are maid with VrayFur object, so you can adjust on fly
---------MATERIALS AND TEXTURES--------
All textures are in .jpeg format.
10 maps 4k 4096*4096
Difusse, normal bumps, cavity mask, sss map, ao map,
reflect map etc.
Also in zbrush, model is polypainted, so you can easy
extract adittional maps needed.
Materials used: Vray fastSSS2 for skin and VrayHair for