Huawei P8 Collection

All Extended Uses
Included Formats
3ds Max 2012 V-Ray 2.0
3ds Max 2012 Default Scanline 2012
Cinema 4D R12 Default Scanline R12
Lightwave 11 Default Scanline 11
Maya 2012 Maya Software 2012
Softimage 2015 Default Scanline 2015
3DS 2012
Autodesk FBX 2012
OBJ 2012
3D Model Specifications
Product ID:930105
Published:
Geometry:Polygonal Quads/Tris
Polygons:64,000
Vertices:64,000
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since August 2013
Currently sells 319 products
Achievements:
Unrated
Product Rating
Description
Collection 2 models smartphone:
- Huawei P8 Space Gray
- Huawei P8 Max Space Gray

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Info about this item: Huawei P8
Dim: 144.9 x 72.1 x 6.4 mm
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**** Format:
-----
1. 3ds Max 2012: Native
- Vray 2.0 ( full setup materials, lights and camera make rendering like image previews.
- Standard materials ( full setup materials: colors, reflect, translucent )
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2. OBJ - FBX - 3DS: geometry and standard materials with textures. Amount reflect and bump are not set.
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3. Maya 2012 - C4D R12 - Lightwave 11 - Softimages 2015 : Standard materials with textures.Amount reflect and bump are not set.
**** Topology:
- Geometries:
+ Size and details are accurate.
+ Real world scale.
+ No object missing,
+ Model with 3 and 4 sides only!
+ No polygons with more than 4 sides,
+ No object with isolated vertices, overlapping faces or overlapping verts,
+ No poles or crease,
+ Frezze tramsform to zero ( 0,0,0 )
+ Group: Yes,
+ Object with Parents and Childen: Yes,
+ Layer to manage: Yes,
+ Named all object,
Poly counts: 29008
Vert counts: 29871
- Textures and materials:
+ No texture missing,
+ Vray material.
+ Textures highquality:
- Screen Diffuse: 1920*1080 Pixels ( you can replace it if you want )
- Main Body Bump: 4096*4096 Pixels
- Radian Steel Reflection, NormalBump: 1024 Pixels
UVWs mapping with mixed: overlapping and non-overlapping

Lighting: HDRI 5k map + Faster rendering ( Include in 3ds max + vray file )
                                     + Simple setup lights

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Info about this item: HUAWEI P8 Max

**** Format:
1. 3ds Max 2012: Native
- Vray 2.0 ( full setup materials, lights and camera make rendering like image preivews.
- Standard materials ( full setup materials: colors, reflect, translucent )
2. OBJ - FBX - 3DS: geometry and standard materials with textures. Amount reflect and bump are not set.
3. Maya 2012 - C4D R12 - Lightwave 11 - Softimages 2015 : Standard materials with textures.Amount reflect and bump are not set.
**** Topology:
- Geometries:
+ Size and details are accurate.
+ Real world scale.
+ No object missing,
+ Model with 3 and 4 sides only!
+ No polygons with more than 4 sides,
+ No object with isolated vertices, overlapping faces or overlapping verts,
+ No poles or crease,
+ Frezze tramsform to zero ( 0,0,0 )
+ Group: Yes,
+ Object with Parents and Childen: Yes,
+ Layer to manage: Yes,
+ Named all object,
Poly counts: 24123
Vert counts: 24947
- Textures and materials:
+ No texture missing,
+ Vray material.
+ Textures highquality
- 2048*2048 pixels: back cover
- 1024*1024 pixels: front cover
- 1080*1920 pixels: screen
UVWs mapping with mixed: overlapping and non-overlapping
- Lighting: HDRI 5k map + Faster rendering ( Include in 3ds max + vray file )
                                     + Simple setup lights
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