Modeled in 3ds Max 2010-2011.
Default, V-Ray and mental ray materials provided for 3ds Max versions. The other files (fbx, obj etc) have default materials applied.
Objects are separated (body, wheels, doors etc) and are set to editable poly.
Doors can be opened.
Real world scaled (metric) and placed very near / above the ground.
Textures used for logo, dash and bumpmaps on the side of the tires etc.
Materials and textures are named intelligently and are included in each archive.
The rendering scenes are not included.