Shaders and light setup included in the 3ds Max files.
Bristles are created using integrated compound object Scatter. You can modify scatter parameters in 3ds Max files.
- mental ray ready
- Iray ready
- V-Ray ready
- correctly scaled
- objects and layers names
- no plugins needed to open the scene
- color can be easily changed in psd file
- TurboSmooth ready to increase polygons
Originally created with 3ds Max 2015 and mental ray 3.12.
System Unit Setup: 1 Unit = 1 Centimeter
toothbrush_blue.png - 4096x4096px
toothbrush_brown.png - 4096x4096px
toothbrush_green.png - 4096x4096px
toothbrush_orange.png - 4096x4096px
toothbrush_purple.png - 4096x4096px
env.hdr - 1024x512px
toothbrush.psd - 4096x4096px
Rendered images from preview included (1200px).
Rendered 360-degree turnable 36 images included (1200px).
Subdivision Level 1:
Subdivision Level 0 (without bristles):
Also check out our other models by clicking on username 3DConstruct.