Helmet 3D Model, useful as a game asset or in renderings.
Easily customizable: just create a texture using the non overlapping uv layout provided in the package (see preview images)
Made in Blender 3D, rendered in Cycles, then exported to other formats.
Formats included: 3ds, fbx, obj; scenes: blend (native Blender), 3D Studio MAX; other: png with alpha (non overlapping uv layout)
1 object, 1 Blender Cycles material, uv-unwrapped (non overlapping), no textures.
Polygonal mesh, 4126 verts, 4304 faces (8248 tris)