Grob G115 E Tutor

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'grob aircraft' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2011 V-Ray Mental Ray
Cinema 4D Default Scanline
Softimage 3,5 Default Scanline
3DS
Autodesk FBX
Lightwave 6
OBJ
Other
3D Model Specifications
Product ID:820586
Published:
Geometry:Polygonal
Polygons:200,000
Vertices:200,000
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since September 2004
Currently sells 158 products
Achievements:
2 Ratings Submitted
Product Rating
DavidBrice
May 12, 2014
Yet another masterpiece from Fisherman3D. As a client who's used his services on a number of occasions, I cannot recommend him enough. Well done!
Description
- Detailed exterior, simple interior
- textured and UVW unwrapped
- rigged exterior movable parts (ONLY IN .max FORMAT)
- every object has material name, you can easily change or apply materials


.max format:
Rar archive contains two scenes
1. 3ds max 2011 with vray materials, which you can see in preview images in studio renders.
2. 3ds max 2011 with mental ray materials, which you can see in preview images in outdoor renders.
3. 3ds max 2011 with standard materials.

In each scene model is provided with turbo smooth modifier on stack on objects that need it.

Rigged parts: elevator, rudder, flaps, ailerons, propeller


.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
.lwo .xsi .c4d format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.

Polycount:
without meshsmooth max,obj,lwo: 200 000 polygons
collapsed fbx,3ds,obj: 750 000 faces/400 000 poly
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