'Future soldier' is well optimized character model, designed with real-time applications in mind.
Looks great in viewport, scanline and mental ray renderer, two material setups included .
Character provide fast deformations, reasonable poly-count and easy to use rigg with multiple ik's and active bones for fast manipulation (see included video).
//max version rigged with biped, blender version contains custom rigg (see video/screens)
BODY - 2048x2048 diffuse, specular, normal, gloss, scratches, AO
GUN - 1024x1024 diffuse, specular, gloss, normal, AO