Floor lamp modern and sleek design. Modeled on editable-mesh with minimal details, allowing close renders. The parties using textured materials have respective UVW maping's, allowing you can change the textures by others, and customize the lamp to your liking. Ready to Vray 2.0, prefernetemente recommend using linear workflow. 3d Max 2010, obj format and 3ds format, in the latter two, you have to re-assign textures.