This Easel was modelled in 3ds max 2009. it has applied a Mental Ray material and is rendered using the Gamma Correction of 2.2.
This model has applied UVmap with 'Real World Escale' so it allow a full compatibility with the Autodesk Material Library added in 3ds max 2011.
The model is perfectly placed in the midle of the scene, at an scale of 1:1 with all the materials named, so it accomplished all the requirements to be a professional 3d model.
The scene Include all that you see in the reference images and is 'ready to render'
- The model with materials.
- The set with lights and camera
NOTE: The model don´t have turbosmooth applied.