|3ds Max 2011||Default Scanline|
|Autodesk FBX 2010|
|Unwrapped UVs:||Yes, non-overlapping|
Well rigged with 3DsMax Biped, plus a few Max bones.
Well exported to FBX2010.
All materials and textures were well set.
The model is very clean and highly detailed, you can apply a MeshSmooth modifier to it for CG rendering use.