This is a model of a high creature character.
This model is not rigged.
Originally created with 3ds Max 2012 using the vray advanced 2.30 renderer.
nice topology .
This model is suitable for use in advertising, design visualisation,
forensic presentation, film, games cut scenes, etc.
- body has two uv tile one for the head one for the other parts of the body
- Realistic SSS with Vray FastSSS2
- max file is organised with layers
- render scence provided to you with light setup and base stand opject and render settings
- This model contains 7 seperate objects listed down with count of faces
finger nails hands&feet 1040
base stand 135
eyes Reflections sphere 324
eyes main 324
All counts are before turbosmooth modifiers.
- All preview images are rendered with vray
- No compositing used, Product is ready to render as
previews, Lights and cameras included in file.
- All textures are in .tiff and .jpg format,
- 4096x4096 for main body two uv tiles thats mean
4096*4096 for haad uv and another 4096 *4096 for the rest body.
- 2048x2048 for eyes.
- Model is built to real world scale.
- Units used: cm 1 unit per cm , model is 159.719cm tall .
- Scene objects are organized by layers
- All objects individually named and in appropriate layers.
- Ztool provided also
- FBX - May need shader, Lighting setup
- teeth and toung not been uved but they have materials and ready for renders