Welcome to the new look of TurboSquid. To switch to the Classic site, click the link in the Footer.

creature- films/Games Character

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'aliens movie' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2012 V-Ray 2.30
Autodesk FBX 2012
ZBrush 4R5
OBJ
3D Model Specifications
Product ID:851382
Published:
Geometry:Polygonal
Polygons:4,622
Vertices:4,624
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since June 2014
Currently sells 2 products
Achievements:
Unrated
Product Rating
Description
This is a model of a high creature character.

This model is not rigged.

Originally created with 3ds Max 2012 using the vray advanced 2.30 renderer.

nice topology .

||USAGE||

This model is suitable for use in advertising, design visualisation,
forensic presentation, film, games cut scenes, etc.

||FEATURES||

- body has two uv tile one for the head one for the other parts of the body
- Realistic SSS with Vray FastSSS2

- max file is organised with layers

- render scence provided to you with light setup and base stand opject and render settings


||SPECS||

- This model contains 7 seperate objects listed down with count of faces

                        faces

body                           4622

teeth                  2528

toung                         272
        
finger nails hands&feet 1040


base stand             135

eyes Reflections sphere 324

eyes main               324






   All counts are before turbosmooth modifiers.


||PRESENTATION IMAGES||

- All preview images are rendered with vray
- No compositing used, Product is ready to render as
previews, Lights and cameras included in file.

||TEXTURES||

- All textures are in .tiff and .jpg format,
- 4096x4096 for main body two uv tiles thats mean
4096*4096 for haad uv and another 4096 *4096 for the rest body.
- 2048x2048 for eyes.


||GENERAL||

- Model is built to real world scale.
- Units used: cm 1 unit per cm , model is 159.719cm tall .
- Scene objects are organized by layers

- All objects individually named and in appropriate layers.


||ADDITIONAL NOTES||

- Ztool provided also
- FBX - May need shader, Lighting setup
- teeth and toung not been uved but they have materials and ready for renders
Related Products
More Products by Artist