Hires Model of a Canyon Environment:
> this is a vray scene!
> all previews are renderoutputs
> the canyon uses a lowres base geometry (see screenshots)
> the rocks are displaced using vray displacement
> the displacement map is a 3k texture
> the sand texture is 2k (diffuse and normalmap)
> the rocktexture is lowres with 700x700 (diffuse and normalmap)
> the canyon is 1,1km long, 44m high, 20-35m wide at the bottom
> the lightsetup as shown in the preview is included (vraycam, vraysky/sun)
> the scene uses vray linear workflow
> the archive includes 2 verions: one with multiscatter and one with multiscatter stones collapsed to an object...so you do not need multiscatter to render this scene.
> check out my other environments: stone and sand desert