Camel 3D polygonal model. Detailed mesh and big textures for realistic renders from avarage distances.
Diffuse, bump, normal bump and specular maps are 1024x1024. The model is provided with ground, and the scene set with Vray.
Hair and fur modifier applied to the mesh and easily customizable.
The archive contains the Vray max 9.0 version of the model but changing the shadows to raytraced and adding a skylight can be perfectly rendered using either mentalray or scanline.