I have included versions of the Blacksmith model in FBX, DXF, DAE Collada, 3DS, MAX 2009, XSI, X, LWO, and OBJ formats.
This model and its textures were made from scratch by myself for my game Abaddon, in 3DS Max 2009 (read more)
The blacksmith was an important component in pre-industrial society, and served a myriad of purposes in the town, from shoeing horses, to repairing farming implements.
This model and its textures were made from scratch, in 3DS Max 2009, by myself, using polygonal geometry, normal maps, colour maps, and Adobe Photoshop.
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