3ds max baby body character - baby... by sesoroush

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baby
$29.00
3ds max baby body character - baby... by sesoroush
3ds max baby body character - baby... by sesoroush
3ds max baby body character - baby... by sesoroush
3ds max baby body character - baby... by sesoroush
3ds max baby body character - baby... by sesoroush
3ds max baby body character - baby... by sesoroush
3ds max baby body character - baby... by sesoroush
3ds max baby body character - baby... by sesoroush
3ds max baby body character - baby... by sesoroush
3ds max baby body character - baby... by sesoroush
The relatively low number of polygons in the body mesh and accurate topology makes it easy to animate,
customize the proportions, add necessary details
Model done using subdvision surface method.
Set-up done using Physique and Character Studio 4.2.
Facial animation ready to animate with additional Linked bones.
Default Scanline and Material Library included
This mesh was modeled using Subdivision surface method, so you can increase the resolution of the model
just using meshsmooth from 3D Studio Max8 .
Built with light polygonal subdivision geometry, so you can pose & animate a low-resolution control mesh
with fast realtime feedback, then render at high-resolution.
Skeletal deformation via Character Studio 4.2 provides advanced animation controls & the ability to import Biped .bip motion files.
Materials & hi-res texture maps are included.
Use the layer manager to hide / unhide skin and biped .
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Product File Downloads
3ds Max 8 (.max)  1.7 MB
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Product License
All Extended Uses
3D Model Specifications
Product ID:341461
Published:
Geometry:Subdivision
Polygons:15,237
Vertices:11,760
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Product Rating
17 Ratings Submitted
miladyk
Jul 14, 2009
This baby has far too many polygons and I was looking for a mapped mesh.
cheinz
Aug 19, 2013