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AntiqueGlobeTable01

All Extended Uses
Included Formats
3ds Max 8
DirectX
3ds Max 2009
3ds Max 9
Other Files
AntiqueGlobeTable01_shaders.zip
Shaders and project file for FX Composer.
AntiqueGlobeTable01_uvw.zip
UVW Mapping files for all parts of the model.
3D Model Specifications
Product ID:321630
Published:
Geometry:Polygonal
Polygons:1,251
Vertices:1,460
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Unknown
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since March 2002
Currently sells 27 products
Achievements:
Unrated
Product Rating
Description
This model is Game-ready.

By the use of normal maps it also works for all types of renderings, except closeups.

- Diffuse and Specular maps in .dds format.
- Normal maps in .tga format, ready for compression with preferred method.
- Single map per object.
- Map dimensions from 512x512 to 1024x1024 pixels.
- Pivots at origin. Dummy at rotation center. (Max version)
- The .x file comes in two versions: One for right-handed and one for left-handed coordinate systems. (Mirrored Z coordinate)

- No camera and light setup included.

The accompanying file contains shaders for each part of the model. It also contains a project file for FX Composer, which makes it easy to tweak and modify the shaders.
Previews with white border are snapshots from FX Composer.

FX Composer is a free tool from Nvidia.

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