High detailed 3d model of Subaru Forester 2009 with interior.
Main features: » Two .max files with Brazil and Standard 3ds Max materials » Separate objects like body, wheels and doors. All objects are intelligently named » Doors can be opened » Unit system is set to metric. Real-world scale » All textures and materials are included and assigned » Each file was checked before upload. There are no issues regarding geometry, texture coordinates or missing textures » Previews rendered in 3ds Max 7.0 with Brazil R/S using meshsmooth iteration level 1 for all objects (except wireframe previews, no meshsmooth used)
Special notes: » .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds max. The geometry for .obj format is set to quads » .max files can be loaded in 3ds max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required
Polycounts: -› .max format: • no meshsmooth: 40,731 faces and 50,981 vertices • meshsmooth level 1: 130,051 faces and 149,702 vertices • meshsmooth level 2: 511,300 faces and 550,300 vertices
-› .3ds format: • low: 77,850 faces and 47,425 vertices • medium: 258,635 faces and 145,400 vertices • high: 1,022,500 faces and 552,370 vertices
-› .obj, .xsi, .c4d and .lwo formats: • low: 41,783 faces and 43,965 vertices • medium: 130,340 faces and 140,540 vertices • high: 511,500 faces and 537,600 vertices
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