| - published with 3dsmax2008 - camera, light and environment (fog) setup ready (just open, adjust resolution and other things... hit render!) - animation has 300 frame (25 fps / 12 second) - very fast rendering (15 second per frame with p4 3.4ghz) - all materials and maps included (standard procedural materials / maps used, not any external bitmap file) - objects have standard max modifiers (you can easily modify) - all objects subdivided with turbosmooth (render time only, layout feedback is very fast) - blood vessel has not only bump map or displace, full detailed mesh model (modeled with clone modifier then converted to editable mesh) - parray used for cell flow - only max file has full options - 3ds files have only static 'blood cell' (non-subdivided) and non-deformed 'blood vessel' (non-textured) |