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Football Helmet

All Extended Uses
Included Formats
Mar 25, 2013
CheckMate Lite Certified
3ds Max 2010 Native mental ray
Other Formats
3DS
Autodesk FBX
OBJ
3D Model Specifications
Product ID:661931
Published:
Geometry:Polygonal Ngons used
Polygons:16,208
Vertices:17,157
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since February 2012
Currently sells 19 products
Achievements:
8 Ratings Submitted
Product Rating
sgruesen
Apr 20, 2013
Very good model except for a little quirkiness with the left side of the center stripe area as you''re facing the front, but it was easily overcome. materials were also good but at first hard to figure out why center stripes weren''t changing colors. ended up perfect for my project which was a close-up of a long line of helmets on the grass and this was excellent
Description
Classic Football Helmet

Prepared to be rendered with linear workflow (LWF) with mental ray in Max 2010.

The outer Shell uses 4 UV channels and different Material IDs to avoid textures being mapped on the inside or backside.

Textures (Logos) are mid res.
The gold metallic is a mental ray carpaint shader. The rest is Arch&design.

It's was rendered with mr daylight system. The Max file keeps the full setup.

Objects are named properly and organized on a separate layer.

Main objects are Low res geometry with TurboSmooth on top
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