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2014 Range Rover Sport (Low Interior)

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Nov 4, 2013
CheckMate Lite Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Native Default Scanline
Lightwave 9.3 Native Default Scanline
3ds Max 2010 Native Default Scanline
Maya 7.0 Native Maya Software
Softimage 7.5 Native Default Scanline
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:769565
Published:
Geometry:Polygonal Quads/Tris
Polygons:92,210
Vertices:99,848
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 177 products
Achievements:
3 Ratings Submitted
Product Rating
Description
High detailed 3D model of 2014 Land Rover Range Rover Sport with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body and wheels. Total number of objects is 14. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 6 textures, which vary in resolution from 2048x2048px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 92,210 faces and 99,848 vertices
       • MeshSmooth level 1: 367,962 faces and 383,876 vertices
       • MeshSmooth level 2: 1,337,319 faces and 1,366,008 vertices

   - .mb and .obj formats:
       • low: 92,210 faces and 99,848 vertices
       • medium: 367,962 faces and 383,876 vertices
       • high: 1,337,319 faces and 1,366,008 vertices

   - .scn format:
       • low: 92,210 faces and 142,810 vertices
       • medium: 367,962 faces and 383,876 vertices
       • high: 1,337,319 faces and 1,366,008 vertices

   - .lwo format:
       • low: 92,210 faces and 99,848 vertices
       • medium: 367,962 faces and 464,876 vertices
       • high: 1,337,319 faces and 1,516,656 vertices

   - .c4d format:
       • low: 92,210 faces and 142,809 vertices
       • medium: 367,962 faces and 464,877 vertices
       • high: 1,337,319 faces and 1,516,652 vertices

   - .3ds format:
       • low: 183,542 faces and 142,969 vertices
       • medium: 735,924 faces and 466,547 vertices
       • high: 2,674,638 faces and 1,552,903 vertices
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