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2014 BMW X5 (Low Interior)

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Feb 19, 2014
CheckMate Lite Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Native Default Scanline
Lightwave 9.3 Native Default Scanline
3ds Max 2010 Native Default Scanline
Maya 7.0 Native Maya Software
Softimage 7.5 Native Default Scanline
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:798530
Published:
Geometry:Polygonal Quads/Tris
Polygons:92,375
Vertices:101,070
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 165 products
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1 Rating Submitted
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Description
High detailed 3D model of 2014 BMW X5 with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 12. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 6 textures, which vary in resolution from 48x97px to 2048x580px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 92,375 faces and 101,070 vertices
       • MeshSmooth level 1: 368,607 faces and 386,408 vertices
       • MeshSmooth level 2: 1,237,419 faces and 1,267,410 vertices

   - .scn, .mb and .obj formats:
       • low: 92,375 faces and 101,070 vertices
       • medium: 368,607 faces and 386,408 vertices
       • high: 1,237,419 faces and 1,267,410 vertices

   - .lwo and .c4d formats:
       • low: 92,375 faces and 101,070 vertices
       • medium: 368,607 faces and 386,405 vertices
       • high: 1,237,419 faces and 1,267,403 vertices

   - .3ds format:
       • low: 183,857 faces and 121,208 vertices
       • medium: 737,214 faces and 427,469 vertices
       • high: 2,474,838 faces and 1,344,327 vertices
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