3D Max, Cinema 4D, Lightwave users:
Please open or import FBX files. They have embedded textures within themselves.
This is a model of a horse with 12 variation diffuse maps (8K), 2 variation specular maps (4K) and 2 variation detailed displacement maps (8K). Horse model is in real world scales. Great for close up shots.
Originally created in Maya 2014 and textures painted in photoshop and zBursh.
Models are body, l_eye_glossy, l_eye, r_eye_glossy_ r_eye, teeth, gum and tongue.
It has 6,784 polygons without teeth, gum and tongue. TurboSmooth OFF
It has 20,468 polygons with teeth, gum and tongue. TurboSmooth OFF
Model is mostly quads with very low number of triangles. No ngons.
Product is available in a variety of file formats. All Maya files native and ready to render :
Maya 2014 and Mental Ray (all models have standard Maya shaders)
Maya 2014 and Arnold (all models have standard Arnold shaders)
Also FBX and Obj files are included. FBX has embedded textures within itself.
All seen in presentation images are included in files. Models, shaders, lights etc. All named correctly in a clean hierarchy.
Preview images are rendered with Maya and Arnold renderer. Renders from Mental ray look similar.
16 high res textures.
12 8192*8192 diffuse maps .jpg
2 8192*8192 displacement maps 32bit .exr
2 4096*4096 especular maps .jpg
Model is built to real-world scale
Units used: X 168, Y 205, Z 256 centimeters
Scene objects are organized by groups and layers
No third-party renderer or plug-ins needed. Except for Arnold Maya file which needs Arnold plugin for Maya.
files available for download :
maya_mentalray : .mb file and all textures. Ready to render.
maya_arnold : .mb file and all textures. Ready to render.
all_textures : all texture files
fbx : .fbx file with embedded textures.
obj : .obj file. Please download textures separately.
If you have any questions please contact me via a support ticket.
Also check out my other models by clicking on my user name.