USB A Plug for soldering to PCB

All Extended Uses
Included Formats
Lightwave 10.1 Default Scanline 10.1
Other Files
turbo_squid_gi_lightbox_top_right.lwo
Item for setting up the first six 360° views
turbo_squid_ground_plane.lwo
Item for setting up the first six 360° views
turbo_squid_scenelight.jpg
Item for setting up the first six 360° views
turbo_squid_USB_A_male_pcb_360_2.lws
Scene file for setting up the 2.nd 360° view
turbo_squid_USB_A_male_pcb_360_3.lws
Scene file for setting up the 3.rd 360° view
turbo_squid_USB_A_male_pcb_360_4.lws
Scene file for setting up the 4.th 360° view
turbo_squid_USB_A_male_pcb_360_1.lws
Scene file for setting up the 1.st 360° view
turbo_squid_USB_A_male_pcb_360_5.lws
Scene file for setting up the 5.th 360° view
turbo_squid_USB_A_male_pcb_360_6.lws
Scene file for setting up the 6.th 360° view
3D Model Specifications
Product ID:595180
Published:
Geometry:Polygonal Ngons used
Polygons:12,007
Vertices:12,776
Textures:No
Materials:No
Rigged:No
Animated:No
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since March 2002
Currently sells 52 products
Achievements:
Unrated
Product Rating
Description
Highly detailed to scale modelled USB Type A Plug (USB 1.0, 1.1, 2.0) for placing onto a PCB of an (transparent/translucent/open) USB memory stick, sound card, card reader , MP3 player or any other small USB device.

Consisting of 3 layers: Cover (parented to ->) Plastic (parented to ->) Pins

Center is set at the top edge of the (seperate or by You modelled) PCB.

Surfaces set up for Radiosity. (No Specularity or Glossiness). Scenes for most presentation Images are included. (bakeing radiosity scene may be requierd, as the cache files are not included)

No textures required but uses some of LightWave's build in nodes and procedurals.

***** No unexpected third-party renders.
**** All objects / layers are named.
*** All Surface are named
** Model looks like thumbnails
* Model has real-world scale

Made and rendered with LightWave 3D 10 out of the box using polygonal modelling.

(Geometry) Will work with LightWave 3D 6.0 and up or any other program that supports LWO2.
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