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United States WWII M3A1 White Scout Car (Standard)

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'willys-overland motors' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Mar 7, 2012
CheckMate Pro Certified
Maya 2008 Native mental ray
Other Formats
Autodesk FBX 2006
OBJ
3D Model Specifications
Product ID:624280
Published:
Geometry:Polygonal Quads/Tris
Polygons:519,856
Vertices:535,640
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since November 2010
Currently sells 102 products
Achievements:
1 Rating Submitted
Product Rating
Description
UNITED STATES - WWII M3A1 SCOUT CAR (STANDARD)
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High quality United States WWII M3A1 Scout Car 3D model with detailed constructions and photo-realistic presentation. Product Guide is available for download in the 'Previews' section of this page.

PRODUCT FEATURES
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>> Professionally created models and textures.
>> Extremely detailed modeling down to the nuts and bolts. The entire set consists of more than 2,758 individual objects.
>> Physically accurate exterior and interior constructions.
>> The model is accurate to the real-world scale of the vehicle.
>> All geometries can perform as low poly models for distance renders.
>> All geometries can be subdivided / smoothed into high definition models for closeup renders.
>> Professional created UV sets.
>> Accurate and realistic high-resolution textures ranging from 2K-4K pixels.
>> Include all essential maps such as color, bump, and specular.
>> Include professionally created studio lighting and stage as a bonus.
>> Features realistic Mental Ray rendering with Raytrace Shadows.
>> Superb file organization. All components are intelligently grouped and layered.
>> All components are uniquely and intelligently named to be easily identifiable and to avoid clashes.
>> No extra setup or plug-ins required. Can strictly be on open-and-render bases.

INVENTORY LIST
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.mb (Maya 2008 or later)
.ma (Maya 2008 or later)
.fbx (FBX 2006 or later)
.obj
.tif (9 textures in TIFF format)

TECHNICAL SPECIFICATIONS
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Polygon Count: 519,856
Vertices Count: 535,640
Number of materials: 5
Number of textures: 9

TEXTURE SPECIFICATIONS
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IS_M3A1SC_Chassis_BUMP .TIF > > > > > > > > > > > > > > > > > > > > > > (4096 x 4096) IS_M3A1SC_Chassis_CLR .TIF > > > > > > > > > > > > > > > > > > > > > > > (4096 x 4096) IS_M3A1SC_Chassis_SPEC .TIF > > > > > > > > > > > > > > > > > > > > > > (4096 x 4096) IS_M3A1SC_PartsI_BUMP .TIF > > > > > > > > > > > > > > > > > > > > > > (4096 x 4096) IS_M3A1SC_PartsI_CLR .TIF > > > > > > > > > > > > > > > > > > > > > > > > (4096 x 4096) IS_M3A1SC_PartsI_SPEC .TIF > > > > > > > > > > > > > > > > > > > > > > > (4096 x 4096) IS_M3A1SC_PartsII_BUMP .TIF > > > > > > > > > > > > > > > > > > > > > > (2048 x 2048) IS_M3A1SC_PartsII_CLR .TIF > > > > > > > > > > > > > > > > > > > > > > > (2048 x 2048) IS_M3A1SC_PartsII_SPEC .TIF > > > > > > > > > > > > > > > > > > > > > > > (2048 x 2048)

Please note: The polygon count, material count, and texture count does not reflect the stage. The stage has 400 faces, 382 vertices, 1 material, and 3 texture maps at 4k each. The dark room stage is included as part of the bonus. There were no post modifications done to the preview renders. The scene will render exactly the same as the beauty pass previews upon selecting the appropriate division level.
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