Modeled in LightWave. Based on my friend's toaster oven, everything is exact except I took the manufacturer's name off.
The heating elements can be turned on & off, or animated on & off, by changing the Heating Element surface Luminosity.
The LightWave version:
- Quads & Triangles only - No isolated verticies - All normals face outward - No empty objects - Real-world scale - Centered at 0,0,0 - sitting on Y=0 (ground plane) - Oriented world-up - Object and surface names are descriptive and unique - No extraneous anything - Textures applied where appripriate, majority of model's surfaces are just color, spec, etc.
OBJ and FBX versions need the one image placed.
This is a great accessory prop for arch viz or animation projects. This is a well detailed White Enamel counter top toaster oven. The door and knobs are separate layers, so this model can be animated, or displayed multiple ways. This is detailed enough to work for a close up, but adds to any kitchen scene.
Model comes in various formats (LWO, FBX, OBJ). Only one texture map needed, it's included. This model was built to scale using real world units (inches). All you have to do is drop this model in your scene and press the render button.
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