A low polygon tennis collection with stadium, generic crowd, tennis racket, and tennis ball. Perfect for tennis games requiring a low polygon count. The scene is split up so that it is possible to remove certain items to lower the polygon count even further. For example, the crowd is split up into the front, bottom or legs, and back, so for instance, you could remove the crowd back and bottom parts when viewing the stadium from on the court since they cannot be seen anyways.
Also included are layered photoshop files for the tennis court, tennis ball, and crowd, to edit each to your liking. The layered photoshop file for the crowd can be edited to remove fans and produce smaller crowd sizes. The layered Photoshop file for the tennis court can be used to change the court surface and color. The layered Photoshop file for the tennis ball can be edited to change the ball's text and color creating an almost unlimited number of tennis ball styles.
Note: If you don't have Adobe Photoshop, you can download a free image editing software called GIMP - google it. With GIMP, you can open and edit Photoshop files just like in Adobe Photoshop.
All models are in .3ds, .obj, .fbx, .dxf, .jas file formats.
- Tennis stadium
- Tennis stadium rails
- Tennis court
- Crowd front, bottom, and back
- Umpire chair
- Player bench
- Tennis racket
- Tennis ball
- Stadium: 2243-2536
- Court: 83-110
- Crowd front/Back: 292-944 each
- Crowd bottom: 584-1416
- Rails: 72-288
- Umpire chair: 274-256
- Bench: 78-76
- Tennis racket: 138-172
- Tennis ball: 450-422
Also, each of the items above contain 2 different texture map sizes for low and high resolution rendering. Non-transparent textures are in .jpg, while transparent textures are in the .png file format.
Please click on the 'tronitecgamestudios' link at the top of the page to view the items separately.