bench Industriart Lavka

All Extended Uses
Included Formats
Maya 2009 Maya Software
3ds Max 2010 Default Scanline
Maya 2014 V-Ray 2.40
Autodesk FBX
Other .psd
3D Model Specifications
Product ID:989685
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since December 2013
Currently sells 341 products
Product Rating
It is the high-quality middle-poly 3D model of street bench Industriart Lavka. It is a 3D copy of the real bench of Russian manufacturer Industriart, which is engaged of manufacturing industrial design furniture. The model used in various fields 3D Graphics such as: game development, advertising, interior design, motion picture art, visualization, etc..

        All details of design are recreated most authentically.

       The competently think over topology middle-poly model allows for a minimum amount of polygons get the maximum quality, which can be enough even for close ups.

       The model uses 3 materials: 2 for metals and 1 for wood. Materials of metal use 7 textures (Diffuse, Specular, Glossiness and Bump). Bump depth multiplier for metal material need set is 0.7. Material of wood uses 2 textures (Diffuse and Bump). Bump depth multiplier for wood material need set is 0.1 0.2.

       Total of the main textures - 9. Resolution of all textures is 4096 pixels square resolution in .png format. Also there are original texture file .PSD format in particular archive.

       The model was created in the 'Maya 2009' 3D program.

       The model has correct dimensions in real-world scale in centimeters. Dimensions of real bench is W230xD75xH80/Hs45cm (W90,5xD29,5xH31,5/Hs17,7 inches). All parts correctly grouped and named.

       Also there is an adjusted render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene correctly opens in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 6 V-Ray Rect Light + reflectors. The V-Ray MTL material is assigned to model. On Timeline set keys of model and Render Camera position relevant Preview Images. If you dont need these positions dont forget to delete animation keys from translation and rotation channels.

       To use the model in other 3D programs there are scenes saved in formats: .fbx, .obj, .DAE, .max(2010 version).

Note: This is the Middle-Poly model and it is not designed for the use of any smoothing modifiers.

See also in our models other furniture of this manufacturer.
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