Clock? Time machine? Industrial steam/beam engine? Jules Verne-era science fiction device? You decide. This model is highly versatile, and designed to be animated so you can pose it for stills or activate it for animation (not rigged, but all parts fully articulated). You can start a fire in the fire box, make steam escape, move the gauge needles, practically anything the real, working version would do.
This elaborate and highly detailed late 19th-century steam clock is similar to those selling at auction for over $5,000, but this is an original design, not available anywhere else. Please see the large previews for a better view.
Includes both the original, high-poly version and a lower poly (optimized mesh) version to conserve overhead. The optimized mesh is ugly, but the clock renders nicely (see fourth thumbnail for render of optimized version). Also comes with classic black wood and marble platform in separate file, ready to merge, for use as a desktop clock.
Comes with antique brass textures, or apply a new brass pre-set from your own library for a totally different look! Includes bonus texture of clean clock and gauge faces to complement.
All textures included, but only the clock face and gauges are applied in the .3ds and .fbx formats. If you want to achieve the look shown, use the SteamClockTextures.rtf guide for placement and material values.
Lightwave format is compatible with all versions of Lightwave 6.0 and above.