| - published with 3dsmax 2008 - well organized scene - clean and subdivision ready character topology (turbo smooth modifier preserved) - rigged with biped + skin - camera and light setup included - simple materials included - for test animation, three standard / free bip files used (bundled with 3dsmax) - test animation done with biped / motion mixer (watch streaming files) - OBJ and 3DS files have only static T posed character with simple materials - 3DS files topology, triangular (OBJ, quad based) |