The scene include:
-1 model in 3Ds max 2014 format with Vray 3.2 render
-1 model in 3Ds max 2014 format with scanline render
-1 model in FBX format
-1 model in obj format
The model is made mostly on quads. Can subdivide to higher subdivision level.
The polygon and vertex count shown are at subdivision level 0.
Details were added by Vray displacement modifier and normal bump maps.
Larger parts of the model are fully unwrapped.
All texture sizes are 4096 x 4096.
Texture maps include: diffuse, reflection, glossiness, ior, normal bump, displacement, illumination.
Displacement maps and illumination maps are 16 bit png format.
Other maps are 8 bit jpeg format.
The previews images were rendered in 3d Studio Max 2014 and Vray version 3.2.
Can render with lower Vray version.