Samsung I9300 Galaxy S III Mobile Phone
High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.
Samsung_Galaxy_S_III_max.zip contains 4 .max files:
1:Samsung_Galaxy_S_III_blue_render_Vray.max
The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2:Samsung_Galaxy_S_III_blue_turntable.max
Vray turntable animation scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
3:Samsung_Galaxy_S_III_white_render_Vray.max
The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
4:Samsung_Galaxy_S_III_white_turntable.max
Vray turntable animation scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
In the folder'maps' you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 26961 vertices, 23974 polygons.
With Turbosmooth on=2 : 235080 vertices, 449575 polygons.
All textures are in .tga format.
The preview images are from the first preview vray scene.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The 'obj.zip' is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.