- Roman Legionnaire - The geometry is edge-loop based and optimized for real-time games or production as well. Everything is named an well organized into layers and selection sets. The model is fully UV textured. (more details see below) The Polycount of the model is = 12'309(quad). The separate parts of the model are left untouched, so the model can be optimized quite a bit by deleting all the 'unseen' polygons.- Textures - The model is provided with the following 39 tga textures: Body: diffuse, specular, normal(2048x2048) Teeth: diffuse, specular, normal (512x512) Eyelashes: diffuse, opacity (256x256) Trousers: diffuse, specular, normal (1024x1024) Tunic: diffuse, specular, normal (1024x1024) Armour: diffuse, specular, normal (1024x1024) Helmet: diffuse, specular, normal (512x512) Bracers: diffuse, specular, normal (256x256) Belt: diffuse, specular, normal (512x512) Sandale: diffuse, specular, normal (512x512) Sheath: diffuse, specular, normal (512x512) Weapons: diffuse, specular, normal (512x512) Laces: diffuse, specular, opacity, normal (526x256) --- The Asset is available in the following file formats: 3ds max 9 3ds max 2009 --- All images are rendered with 3ds max Mental Ray. |