| Trek bike modeled for a commercial. No UV's laid because it was toon rendered. Bike can be scaled and moved freely via labled 'bikeTRANSFORM' group. Chain, cranks, and pedals are all rigged to move automatically. Clusters also control the brake and speed lines so they bend with the steering wheel. Click on 'Speed Control' and you'll find a 'speed' attribute in the channel box. It can be scaled from 0-100 or higher via the graph editor. Some of the geometry is very light to animate faster. It is setup to smooth at render time via MentalRay approximation editor. If you use another renderer you will have to smooth a few elements on your own. Hope you like it! |