|~ Rigged Policeman ~|
A 3D Model of a cartoon policeman created in Maya 2012 but compatible with older versions.
The global control curve has a feature to control the smooth level of the model between low,medium and high.
|Low smoothing level|
|Medium smoothing level|
|High smoothing level|
|| Textures and UVs ||
The model is UV laid without overlapping .
The textures resolutions are:
3072*3072 for Skin Color,Bump Map and Specularity.
1024*1024 for Eye Color,Pistol Bump and Badget Bump
|| Body Rigging ||
The model is fully rigged and has an advanced skeleton with stretching feature.
The model has some extra controls such as centering the 'Center Of Gravity' between the legs and Anti Pop.
||Facial Rigging ||
The rig involves an easy to use facial controls panels with 37 different sliders.
The model has about 30 Blend shapes including:
1-Smile,Left Smile , Right Smile.
2-Frown , Left Frown , Right Frown.
3-M , F & U shapes.
4-Sneer, Left Sneer , Right Sneer.
5-Left and Right Mouth roll
6-Cheek Blow , Left Cheek Blow , Right Cheek Blow
8-Blinking and Lid controls
10-Shocked and Sad shapes
||Rendering Details ||
The preview images are rendered using mental ray with final gather turned on but you can uses whatever rendering engine you want.
No special mental ray materials applied.