- Red Slug -
Detailed model of a Red Slug (Arion Rufus) with high definition displacement and normal maps.
The geometry is optimized for production, edge-loop based and ready for rigging.
The Model is made up of more than 99% quads. It is in real-world scale and has no ngones or isolated vertices.
The stack is not collapsed and you will be able to remove or change the subdivisions (turbo smooth) modifiers if needed.
The model is fully UV textured. (more details see below)
The Polycount of the model is = 742 (quad) . 23’648 at a subdivision level of 2.
- Textures –
The model is provided with the following 8 textures:
Red Slug: (raytrace material)
diffuse map (4096x4096 /tga)
normal map (4096x4096 /tga)
displacement map (4096x4096 / OpenEXR 32-bit floating-point)
Leaf: (blinn material)
diffuse map (512x512 /tga)
bump map (512x512 /tga)
Slime: (blinn material)
diffuse map (256x256 /tga)
bump map (256x256 /tga)
opacity map (256x256 /tga)
The Asset is available in the following file formats:
3ds max 2010
3ds max 2011
3ds max 2012
--- All images are rendered with Mental Ray renderer