High detailed and realistic model of Sony Xperia M Black, White, Purple and Yellow Cellphone modeled in 3ds Max 2013 with TurboSmooth modifier and V-ray renderer. The main format is 3ds max 2013.max, also available in many formats. Formats: The main format is 3ds max 2013 V-Ray Adv2.3. Other formats available in .3ds, .obj and .fbx. .3ds, .obj and .fbx format comes from low poly. All textures included into a separate zipped folder. Other formats may vary slightly depending on your software. NOTE: The .3ds, .fbx and .obj formats are low poly geometry (you'll have to add the turbosmooth with your software) with texture mapping coords. No materials attached.
Clean Geometry, polygonal, edge-loop, quads/tris based and smoothable (Subdivision ready) poly geometry. Texture resolution: 2048x2048 JPEG (.jpg) 01. xperia_m_diffuse_black: 2048 X 2048 (.jpg) 02. xperia_m _diffuse_white: 2048 X 2048 (.jpg) 03. xperia_m _diffuse_purple: 2048 X 2048 (.jpg) 04. xperia_m _diffuse_yellow: 2048 X 2048 (.jpg) Final images rendered with V-Ray Adv2.3. No Photoshop or compositing used, Product is ready to render out-of-the-box. V-Ray Light and camera are included in the file.
- detailed enough for close-up renders - not colaps turbosmooth modified - file format - max2013, 3ds, obj, fbx, lwo, c4d, mb included - original file format - max 2013 -model is placed to 0,0,0 scene coordinates. -objects are grouped for easy selection. -every parts of the model named properly. -texture and material names correspond to model name. -the model is efficiently UV unwrapped where it is necessary. -ready to render (*.tiff format, alpha channel) included You can easily change all the parts of the object, the stacks are not collapse. You can make the Poly count higher by increasing the turbosmooth level. Basic light, hdri and enviroment setup provided (as seen in above images). NOTE1: Includes V-Ray materials and textures only in 3ds Max format. NOTE2: V-Ray is required for the V-Ray 3ds Max scene. All textures, Materials and HDRI map are included.
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