Realistic, fully textured 3d model of a mountain bike.
Comes in 4 colors:olive green, blue, orange and white.
Real world scaling using centimeters unit.
Every detail modeled.
Well suited for close-ups.
The geometry is based on edgeloops and is smoothable.
Clean mesh topology based on quad polys.
The bike parts are organized based on the motion logic of a real bike.
Efficiently unwrapped UVs on every object. The UVs are non-overlapping and well laid out on the texture space.
The model is textured with maps ranging from 512X512 to 4096X4096 px textures resolution.
The maps come in two file formats: layered PSD file and TIFF file.
The PSD files have all layers for modification.
The Max scene files come with two rendering setups: V-Ray and mental ray.
Both have an equivalent output quality.
The model was originally created in 3ds Max 2008 and rendered with V-Ray.
You can download the preview images and the animation from the previews section.
For softwares like Maya, XSI, Cinema 4D, Lightvawe, Blender you can use the .obj and .fbx files by importing them into your application.
The HDRI map used for the IBL (image based lighting) was created by Wouter Wynen.
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By Jasmin and Admir