Eyeball (20 colors) Rendering \ Realtime KA-Set 01 (5)

All Extended Uses
Included Formats
Maya 8.5 Maya Hardware
Maya 2014 Maya Hardware
Autodesk FBX 2014
Other TGA
3ds Max 2011
3ds Max 2012
3ds Max 2014
Other
3D Model Specifications
Product ID:821411
Published:
Geometry:Polygonal Quads/Tris
Polygons:408
Vertices:218
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2008
Currently sells 39 products
Achievements:
Unrated
Product Rating
Description
Realistic 3D model of Human Eye, with 20 sets of eye colors on 4k textures. Best to create 3D Characters and 3D people, using in realtime video games and any visualisation (rendering).
All meshes built for animation. Low poly model can be smoothed or subdivided. (You may see subdive model on the Thumbnails and on Turntables above)
Originally created with Maya 8.5 (file format .mb )

:::::::: SPECS & TEXTURES ::::::::

This product include:
Mesh: 408 Tris, 218 verts.
Scene includes 20 sets of eye colors, tens separate shaders and textures.
Color maps: 4096x4096 pix,
Normal maps: 4096x4096 and 2048x2048 pix,
Specular is white (procedural),
Opacity is (procedural).
Standart shaders (blin in maya, phong in fbx), few sets of lights and cubmaps that you may see on Thumbnails and on Turntables.
Textures in TGA format. Archived separately from geometry.

:::::::: PRESENTATION IMAGES ::::::::

Thumbnails and Turntable done in Maya viewport with Hardware rendering, specially to show this model in realtime rendering, like in engines of videogames. No third-party renderer or plug-ins needed.

:::::::: GENERAL ::::::::

The model is built to real world scale.
Units used: Centimeters.
Scene objects are organized by layers/Groups.
All objects individually named and in appropriate layers.
FBX file after export may need to ajust shaders a bit.

:::::::: ADDITIONAL NOTES ::::::::

Main eye is in the center of world coordinates. You'll find lowpoly and adapted version for subdiv \ smooth in layers.
Also scene includes (in layer) 2 Eyes on the head's place (around 170 cm higher of main eye).

You may see how these eyes looks inside 3d character's head. For this please check our products ID: 786315, 786409, 786319.
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