Detailed and Realistic model of a Fiat CR42 Falco (Fighter Bi-Plane).
Modeled and rendered (Mental Ray) in 3ds max 7 with no plugins or post production!
Modeled primarily in quads so you can simply add a subdivision surface modifier and choose the mesh resolution.
All parts are named and organized. Previews were rendered with 2 subdivision iterations. Wire previews have 0 subdivision iterations.
-- .MAX File -- The scene contains the model, helpers and a named selection set. The helpers control wheel and propeller rotation, the bi-planes landing and takeoff movements, and moving the bi-plane as a whole. The named selection set selects all the objects with a subdivision modifier applied. The model works in 3D Studio Max 4 and up(3DS Max 4,5,6,7,8,9..).
-- .MB File -- Exported from 3ds Max 4 with correct rotation pivots on the propeller and wheels. Ready for subdivision.
-- .XSI File -- Exported from 3ds Max 4 with correct rotation pivots on the propeller and wheels. Ready for subdivision.
-- .OBJ File -- The obj file was exported with quads intact so you can use a subdivision surface modifier. The objects are named with prefixes showing what group they belong to, for example, Cockpit_,Engine_,Fuselage_ etc.
-- .3DS File -- The 3ds file was exported with quads intact so you can use a subdivision surface modifier. The objects are named with prefixes showing what group they belong to, for example, Cockpit_,Engine_,Fuselage_ etc.
-- .C4D File -- Quads are intact so you can use a subdivision surface modifier. The objects are named with prefixes showing what group they belong to, for example, Cockpit_,Engine_,Fuselage_ etc.
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