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Predator

All Extended Uses
Included Formats
May 8, 2012
CheckMate Lite Certified
3ds Max 2009 Native Default Scanline
Lightwave 6 Native Default Scanline
Other Formats
3DS
trueSpace
OBJ
3D Model Specifications
Product ID:650770
Published:
Geometry:Polygonal Quads/Tris
Polygons:447
Vertices:547
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since December 2002
Currently sells 187 products
Achievements:
Unrated
Product Rating
Description
Predator

The Predator Unmanned Aerial System (UAS) is based on a modified General Atomics Gnat 750 UAV. (The Gnat does not have the Ku Band satellite link). Predator system, designated RQ-1, was launched in January 1994 as an Advanced Concept Technology Demonstration (ACTD). The US Air Force received its first Predators in 1994, and deployed them for the first time over Bosnia between 1995-6. Since then, Predators were operated by both USAF and the Central Intelligence Agency, designated RQ-1A. Following successful integration of Hellfire missiles, an armed version of Predator was deployed in Afghanistan during Operation Enduring Freedom (OEF) in 2002. Officially, the predator system was declared 'operational' only in 2004. Predator UAVs are currently operated by the US Air Force and Italian Air Force. By September 2005 the Predator fleet accumulated a total of 150,000 flight hours, almost two thirds in combat missions.

The Vectorium3D collection features low poly models optimized to look great but render fast.

LOW POLY

Ready for games or real-time applications. Even when poly-restrictions are not a factor, optimized low-poly models render faster and make scenes easier to work with.

UV-UNWRAPPED

Vectorium3D low-poly models are fully UV-unwrapped with quality texture maps featuring consistent level of detail.

FAST RENDERS

It's possible to achieve more realistic results with procedural shaders, advanced lighting and renderers - but those improvements come at a significant cost in terms of render time. We worked with basic materials only, no procedural maps, no Fresnel shaders, no advanced lighting – all optimized to keep render speed fast yet produce quality results.

WELL ORGANIZED

Models are to scale (or very close), all materials are well named, all texture maps are well named and organized, all reflection maps (if used) reference the same map so you can easily change reflections on all materials - and we took care to test the converted formats to insure the conversions were successful. We're confident you'll find the models easy to work with and customize to your needs.

SUPPORT

We're confident the models will import correctly, take a minimum amount of effort to integrate and customize in your scene, and will render well. If you encounter any difficulties or require the models in another format, let us know and we'll do our best to help quickly - we know the deadline is always near. Thanks for your business!

- the Vectorium3D team.
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