Note: This scene has been archived, you had better open it via file---->open,otherwise you can not render textures.
----High resolution textures,diffuse color,specular,bump and night light,all of them are 43200*21600,and all textures have been fixed,no flaws appear in these textures.
----Quickly loaded,you can spend less than 5 seconds to load this scene,not need to wait several minutes.
----Pinpointing,you can see every main continents on this model without any texture.
----Use maya fluid body to make sky color,glow and shadow,it is more realstic than sphere mesh shader
----Auto night lights, night lights appear when the earth rotates into night, you can adjust light color,value and the transition between day and night with curve
----Integral control,use parameters design to control the property of this model ( continent color,bump value,ocean specular,night light,morning ray and evening ray,sky color ,sky glow, cloud thinkness , cloud value included). not need to adjust shaders
----Not need any plugin,all shaders are maya shaders( no mentalray shader),you can use software or mentalray to render this model , but I suggest that you had better use higher maya(2012-2015) and mentalray to render.
I rendered this model with maya 2011 by mentalray , It costed me 20-26 minutes to render one frame,in maya 2015,it costed me only 6 minutes.
If you want more information , please read my readme.doc in product folder
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