3d planet earth model - Earth extreme... by NiceModels

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Earth extreme
$199.95
3d planet earth model - Earth extreme... by NiceModels
3d planet earth model - Earth extreme... by NiceModels
3d planet earth model - Earth extreme... by NiceModels
3d planet earth model - Earth extreme... by NiceModels
3d planet earth model - Earth extreme... by NiceModels
3d planet earth model - Earth extreme... by NiceModels
3d planet earth model - Earth extreme... by NiceModels
3d planet earth model - Earth extreme... by NiceModels
3d planet earth model - Earth extreme... by NiceModels
3d planet earth model - Earth extreme... by NiceModels
3d planet earth model - Earth extreme... by NiceModels
3d planet earth model - Earth extreme... by NiceModels
3d planet earth model - Earth extreme... by NiceModels
Earth planet high quality 3d model. Model is suitable for close uo renderings. It consists of 32 parts. Each part has 21600x21600 resolution texture! So total texture resolution is 86400x172800!!! Texture is clearly refined, no artifacts, etc.
Only TRI and QUAD faces, good topology. Shaded in physically correct workflow (linear based workflow) so you need not reshade model, simply drop model in your scene and tune lighting.
Earth is modeled in units: 1 unit = 1km.

Shaded with mental ray materials (3D MAX, MAYA, SOFTIMAGE XSI)
Suitable for clooooooOOOOOOooose up renderings. Ready for usage!
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Here are some technical notes.
Textures are included in JPEG format, 100% quality of compression. To render scene you need to convert them to memory mapped textures (I can't upload converted textures because each memory mapped texture is 2GB). You can do it with imf_copy utility. Utility can be found in your 3d software installation directory (MAYA, SOFTIMAGE XSI, 3DS MAX), or you can find it in mental ray standalone direcorty. Examples of converting textures you can find in mental ray documentation. You can also use jpeg textures as they are, but in such case they will take a lot of memory (but maybe you have a lot of memory ;), 32 GB or higher). So I recommend you to convert texture files.
If you'll want to render at several machines you need copy .map textures on each render node, because while rendering .map files are not located into memory and provides very intense hard disk usage, it can dramatically decrease your render time.
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Product File Downloads
3ds Max 2012 (.max)  273 MB
Renderer:mental ray
Other (See Notes)  52 MB
Other (See Notes)  324 MB
Other (See Notes)  545 MB
Other (See Notes)  121 MB
Other (See Notes)  387 MB
Other (See Notes)  472 MB
Other (See Notes)  175 MB
Other (See Notes)  660 MB
Other (See Notes)  419 MB
Other (See Notes)  614 MB
Other (See Notes)  543 MB
Other (See Notes)  452 MB
Other (See Notes)  284 MB
Other (See Notes)  544 MB
Other (See Notes)  174 MB
Autodesk FBX (.fbx)  183 MB
Maya 2011 (.ma, .mb)  256 MB
Renderer:mental ray 3.8
Maya 2011 (.ma, .mb)  299 MB
Renderer:mental ray 3.8
3ds Max 2011 (.max)  273 MB
Renderer:mental ray
OBJ (.obj)  93 MB
Softimage 2012 (.hrc, .xsi, .scn)  215 MB
Renderer:mental ray
3ds Max 2010 (.max)  273 MB
Renderer:mental ray
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Product License
All Extended Uses
3D Model Specifications
Native file format:3ds Max 2012
Product ID:634579
Published:
Geometry:Polygonal
Polygons:2,917,177
Vertices:2,796,607
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Product Rating
1 Rating Submitted