The models are a toon version of pirates.
All the mesh making up the model are covered with vray material.
All models are divided in multipled ID materials, each one with a 2048x2048 texture.
The rigging is managed by the standard 3DS Max biped.
The facial expressions are managed by morpher modifier.
The package includes a wood barrel with a 1024x1024 tiled texture.
All gold pieces make use of vray procedural materials.