| - published with 3dsmax 2009 - clean / quad based mesh topology - three different level of detail included - low detail, vertex count 138, face count 135 - medium detail, vertex count 544, face count 542 - high detail, vertex count 2170, face count 2168 - suitable for realtime applications or broadcast quality renderings - complex materials / shaders max only - obj package also have bitmap converted textures |